Like most of the Riders soundtracks, this has a heavy electronic feel to it. Some of those high synths do some cool things, and the string lines add a neat little vibe to it. As well as the piano! Those arpeggios add sort of a lightness to the mix. The whole thing is light, without a huge bass presence. The transition into the second section is nice, and I really like the melody and chords that are going on, and the groove stays steady throughout. The techno sounds jostle the tonal center a little bit, but I believe it’s all for a really cool effect. From what I’ve seen of the stage, it really suits it!
Are you happy?! Because I am happy! And I’d be happy that the Happy Theme from Sonic Battle was on here! Can you fulfill my happiness by putting the happy theme on your wonderful happy blog?! Thank you in advance!
I sure am! Here’s today’s track!
This is a quirky sort of track that pushes the GBA soundtrack a little bit! I think the distorted guitars that they’re using for a comping instrument kind of distort the whole mix, making it a little lower quality than it should be. I love the melody lines, the electric piano is a cool touch. It has some simpler bass movement and chord progressions, but I think that adds to the “happy” feel of it. It’s got a fast groove and it’s a cool novelty track!
What are your thoughts on Red Barrage Area for Hot Shelter?
I really love the groove to this, and the horn kicks too! The tone of the horns seems just at the brink of control, and with the synth drums, the synth lead going on really fits the track. The melody lick is really catchy, and tends to stick in your head! The bridge section is a really separate lift from the rest of the track, and it almost reminds me of Gamma’s theme a little bit—after all, only Gamma and Amy travel through this section, I believe. The guitar comping in the back has a lot of wah to it as well, making for a really funky bed as well! It’s so groovy!
Oh, Marina Madness from Knuckles Chaotix! Couldn’t get enough of it since I listened to that old “Just the Two of Us” mash-up. XD
What’s up, everyone? You ought to listen to that mashup too, it’s very good!
I really dig the groove behind this! The bass is really funky, which is probably what’s drawing me in (those of you who have been here for a while know what a sucker I am for a catchy bass line). The comping going on is a very light sound as well, mellow combined with all the auxiliary sounds in the back as well. The melody is lovely as well! It’s very lilting and everywhere, but with a definite cohesiveness to it. The drums, while simple, are really nice and they tie everything together—there are even some hits and fills going on too!
Could you do the Neutral Chao Garden msuic from SA2? My favorite chao track for sure ^w^
How about I give you a package deal and do the whole mix? Happy Friday everyone!
This is a huge Chao garden mix, starting off with the lobby theme for races. The first theme is a lilting one with lots of bell like synth sounds. It’s pleasant background music that could go unnoticed if one isn’t paying attention! I like the beat and all of the brightness to it. It slows down and cascades into the Dark Chao garden theme—lots of dissonant synth sounds, and heavy bass drum in the low end. While all of the gardens have the same melodic theme, there are decidedly different moods to all of them! The dark garden has a dissonant, electronic feel, mostly reflecting on Shadow and Eggman’s musical themes than Rouge’s. The paddings get more and more menacing as the track moves forward.
We go upstairs into the Normal Chao garden for the request! This theme is decidedly more light and fun, with a steel drum in the main melody. All of the sounds are bright, and even the percussion is tinny and child like, making it for a very cute feel. There are even some flute sounds and xylophone sounds as well! It’s bright, sunny, and very playful!
The Hero garden has a spacier sound, lots of wide padding and deep acoustic sounds for the bass and low mids. Snaps replace the percussion, with a whistle synth in for the melody. There is the illusion of space, and a nearly floating sort of sound and feel going on with this theme, but it’s also very pleasant! Afterwards is the Chao Kindergarten area, which has another playful feel to it. Lots of bells, and a horn sound providing the bass line. The mix is pretty sparse, with only one melody line, doubling itself during the bridge section. The chord progression is nice in that section, giving a lot of variety to an otherwise simple sounding track. The end of the track fades back into the races/karate lobby theme, for a nice rounded track all together!
the area music for terminal velocity from sonic colors?
While this has the same vibe that the Terminal Velocity Stages have, it’s definitely a different mix, with a lot of electronic beats going on! The drums are all sequenced, as well as a lot of synth work and synth bass as well. It really conveys the urgency of the stage, though, and the constant movement you’re in when you’re playing it. I love all of the melody riffs going on, the intervals are really catchy! I think the only thing that doesn’t quite connect it to the Terminal Velocity stage is the melody that you hear in the stage music is somewhat absent. It’s still a cool track!
I’ve noticed you don’t have the original Seven Rings in hand. What do you think about it?
I dig the intro to this, the harmonies in the vocals are really cool! The mix to this is pretty interesting—there isn’t a lot of reverb going on in much of the instruments, especially in the drums. I think the only instruments going on are the drums, a couple guitars, vocals, and bass—what I mean by that is that there isn’t a lot of layering going on, making for a bit of a dry sound. Like something you’d hear at a live concert! Steve Conte is the lead vocalist here, and he has a few New York musicians working with him, and it’s clear that the sound production on this is in a different direction then some of the previous vocal tracks. The guitar solo break down is a really neat departure, with the lack of drums and then the addition of the half time feel. It’s a different style, but I think it really works, and this song has grown on me since the first time I heard it!
“Know what to believe, nothing’s up to chance…!”
Where cute couples get in free! What are your thoughts on Twinkle Park’s Pleasure Castle theme from Sonic Adventure?
What’s goin’ on, cats and kittens?
This is a fun track, the intro goes particularly well with Sonic riding the roller coaster as an intro to the stage. It takes a few melodic cues from the 3D blast theme, heard during the kart section of the stage. It has all of the characteristic Adventure synth lines, as well as the “sparkle” auxiliary tracks, combined with the synth piano and the distorted guitar backing it all up. It has great chordal structure, and is just catchy in general! Lots of great hooks in this one, and fits the mood of the stage very well!
Can I request “Race to Win”?
This is a short and aggressive loop, with hard hitting vocals, featuring Jun Senoue’s guitar work! The vocals go by very fast, combined with just the chords in the guitar part makes it a decent match. There’s a distinct riff throughout the whole piece, tying it all together, which is essential for such a short track. There’s a lot packed in here at blinding speed, even some cool harmonies in the vocals, and the bridge section is particularly enjoyable!
“Stand back and watch me go, the only way I know…!”
Something’s biting! ((And… Fish Hits!))
This is a really energetic track! I love all of the high horn hits, and the chaotic intro, it really keeps everything really high. The synth that’s running around throughout the mix as a countermelody is really neat as well, keeping a sort of urgency throughout. And check out the guitar solo sections! It’s all really effective, and there’s even a busy bass line! The drums sit in the background, with a fairly flat sound in compared to the rest of the mix, but everything else really comes together. I know it always gets my heart racing whenever I hook a fish!